Entering Combat & Selecting Your Foe โ๏ธ
Waging battles, managing tactical maneuvers, and tracking fatigue in classic dungeon crawlers can involve a mountain of tedious arithmetic. The 2D6 Dungeon App digital companion automates all the health tracking, shift calculations, fatigue scaling, and maneuver matching so you can focus on outsmarting and defeating the terrifying creatures lurking in the dark!
When your adventurer encounters a creature in a newly discovered room:
- Navigate to the Combat tab in the main interface.
- If no battle is active, you will see a prompt: "Select the creature mentioned in the room description."
- Use the Creature selector dropdown to select the foe your adventurer is facing.
- Once selected, the screen populates with the creature's full statistics card:
- Name, Level, and Type: e.g., Level 2 Undead (U).
- Health Points (HP): The creature's current health.
- Experience (XP) & Shift Points (SH): Rewards and tactical attributes.
- Description & Loot: Details of the beast and potential rewards.
- Interrupts: Unique defensive/offensive triggers (e.g., Interrupt 1 and Interrupt 2).
- Maneuvers: The combat maneuvers available to the creature.
- Prime Attack & Mishap Rolls: The specific ranges that trigger devastating prime or mishap outcomes.
Once your foe is selected, continue to Combat Initiative to determine who attacks first.